Compassionate Simulation is a story about a girl and her father. Compassionate Simulation eschews comfort of the reader in favor of a vivid untying of the lace surrounding a giftbox full of bloody entrails. Compassionate Simulation uses its medium (interactive fiction) as a masterful and meaningful elevation of its prose. In Compassionate Simulation, error messages attack the player/viewer/reader/watcher regularly. You must close some of them. You must wait for some of them to close themselves. The uses of passages of text that alter themselves after time spent on individual pages is worthy of both eye-opening and expletive-muttering. If you are seeking a story that holds any bars, seek elsewhere.

Here is how Compassionate Simulation made my body feel. I found an unconscious part of myself clutching my chest. My eyes glanced away from my screen as I remembered mirror images of my past and I was forced to manually shift them back into place. My chest felt tight, in its center. My tears felt warm.

To say there is a dark undercurrent in Compassionate Simulation is like calling the Yangtze an undercurrent. You, as Winnie’s image, are constantly thrust into terrifying recollection, forced maneuvers, and the experience of a piercing call for something unfindable. Do you find this “something unfindable” in Compassionate Simulation? I will link it below.

This story brought back to me reflexive bodily memories of what it was like to be a young child, strategizing how to comfort a mentally shattered parent. Compassionate Simulation depicts this experience with a fidelity heretofore unknown to me (in media). Thusly, I will attempt to describe Compassionate Simulation in a way befitting of its upsetting, lavish, concise, accurate, and erosive nature.

Compassionate Simulation is the once-dreamt power fantasy of the saddest 12-year old you haven’t met.

© ciel young 2025 https://essy.neocities.org/

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